Podcast Reflection: Valorant
As the Co-producer of this episode titled “Valorant”, I assisted Andy Kim, the main producer in researching, analyzing, drafting, and recording. However, we agreed to let the main producer take heavy responsibility and initiative in shaping the goal and final effects of the episode. Throughout the process of making this podcast, I worked alongside Andy and learned about his passion about the game Valorant. Unlike Among Us, which is a game unfamiliar to us at first, Valorant is a game that Andy and I do play in our free time. Because of that, we spent time to specifically talk about how we should move out of a “player’s mindset” and work on developing analysis and arguing a valuable thesis. And I was thrilled to find out that we successfully switched from the perspective of being a player to the perspective of being a researcher.
In fact, we spent numerous efforts to avoid showing how great or popular Valorant is in the market, but to offer critical analysis about this game, like what messages it delivers, and what skills or qualities it helps people build, and why these things can benefit us in other aspects of our lives.
We met challenges like time management, setting a heavy and unrealistic goal, and overcomplicating our arguments. Under a tight schedule to finish our podcast, we still decided to find and incorporate three good sources from our research. We obviously set up a goal that was too aspirational and grand to manage.