Assemblies

For this side quest, I drew out a game progression diagram like a “select quest” screen in a game that represented all we have done so far. For how this class is organized, what I drew out could also be considered a timeline since our assignments have been organized in a fashion that represents quests from a game.
We have the main quests/assignments in the class shown as the main storyline of the game. Players must complete main stages to progress to the next stage, each with different purposes, playstyle, and lessons.
Following each main quest are the reflections for each, kind of like ending scenes that sums up what went on in the main chapter the players just completed.
Aside from the main stages, there are also side stories, which are the side quests. Side stories are fun and interesting mini quests that gives players insights into extra information aside from the main story. These might lead to the main stories like how Gone Home Liveblog and Gris Liveblog is necessary before entering the Game Comparison essay stage.
The last main quest in line is the Final Portfolio and Reflection letter, serving as the final ending for the game. It sums up and polishes what has happened in the story line so far, makes sure the players reflect on what they have learned, and leads thinking of possible future fates.